Sweden's Craft Animations goes for speedy 3D

29 Mar 2006 | News
A Linköpings Tekniska Högskola spin-out has developed plug-in devices for the direct production of 3D animations. The company is now looking for a first private funding round.


Luigi Tramontana has turned the idea behind his final paper in university into reality, forming Craft Animations AB to develop plug-in devices for the direct production of 3D animations. The company, based in the Chalmers incubator in Gothenburg, is now looking for a first private funding round to further develop the technology.

Tramontana has developed advanced automatic control techniques for moving both the camera and the objects, so that animations can be shot in real time.  “It saves time over current methods of producing animations frame by frame,” Craft CEO Deborah Lygonis told Science|Business. “You actually just move your object the way you want it to move.”

Craft’s technology can be used for making animated movies, by product designers, or for producing simulations, such as flight paths.

The modules include AeroCam, a real time aeroplane simulator that uses a control system to help the pilot steer with high precision. Gravity can be added to increase the realism. HeliCam is a highly accurate helicopter simulator, while ObserverCam is an intuitive tool for shooting scenes.

“If it catches on we can be tremendously successful,” said Lygonis. “We have talked to the customers that need to save time in producing animation and we feel that we are heading the right direction.”

Craft, was founded in December 2005, with seed investment of 700,000 SEK from Chalmers Innovations, the technology transfer arm of Chalmers University of Technology, Sweden.

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