Europe's creative and cultural industries are big, important and growing fast. How can EU programmes help? A Science|Business workshop, supported by the European Commission, gathered suggestions. Here are the results.
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Table of contents
How to create a European advantage…
Chapter 1: What’s new in this industry?
- Cultural creative sector economic indicators relative to other industries
- Cultural and creative sector value added at factor cost 2016, millions of euros
- Cultural creative sector share of total employment, 2015
- The nature of demand has changed Market and data concentration weakens producers’ hands
- The European market is fragmented VR, AI and other technologies
Chapter 2: New initiatives
- Horizon Europe
- Creative Europe
- Digital Europe
- InvestEU
- Audio-visual Media Services Directive (AVMSD)
- Copyright Directive
Chapter 3: Challenges for the industry
- Tech and culture don’t mix
- The sector needs better access to data
- European companies lack scale
- The audience isn’t listening
Chapter 4: Conclusions